From the age of 5 Daniel has had a great interest in electronics and technology. This interest has become his passion. Throughout his life he has been presented with great opportunities to expand his technological expertise. His brother had a program named "RPG Maker" and at 7 years old he created his first video game. When he was in the 4th grade he began finding himself in trouble and his grades dropped drastically. Turns out he wasn't being challenged enough at his current school so he was enrolled into the MST, Math Science Technology, Program at Beaver Elementary. He snooped around his brothers closet and found his electronics kit and started to learn what the various electronic components were and what they did. After learning electronic design concepts his dad taught him how to solder so he could take his designs and turn them into usable projects and by the 5th grade he had created an audio headphone amplifier that actually worked! When he moved on to Jackson Technology Center for Math and Science middle school he was encouraged to start computer programming in Visual Basic and made a musical program that would play sheet music on the computer's internal buzzer. During the 8th grade he had a lot of spare time in his technology classes because he finished his assignments early. So he started to create a game in Game Maker, Halo 2D Warfare. A game that took the popular game, Halo, and turned it into a platform shooter that had both a campaign and multi-player. Along with the programs and games he created, he also learned a lot about networking, server hosting, and linux when he created his first dedicated server from an old PC to host games and a website. After middle school, Daniel advanced onto North Garland High school, another magnet school for Math Science and Technology. His freshman year he took a beginning class in Information Technology as well as an Engineering class. He saw one of his friends using a small amplified speaker to play music, which inspired him to create one even louder. His first design used a computer speaker's amplifier circuit and attached it to an old car speaker powered by two 6v lantern batteries all stored in a Tupperware container. Throughout his freshman year he continued to host a server and during his sophomore year he taught himself Java so he could create server mods for the popular game MineCraft. At the beginning of sophomore year he decided he could improve on his amplified speaker design. So he bought a car amplifier and attached it to a 12 inch subwoofer powered by an RC car battery that supplied the necessary voltage and crammed it all inside of his backpack. This was the loudest by far. The bass response was so great that it would bounce off of the hallway walls and you couldn't pinpoint the location of the music. although it was loud, the quality of the sound was not good. He revised it a 3rd time and used a small 4.5 inch surround sound subwoofer. The engineered acoustics of the box with the subwoofer made the quality of the sound a lot better and louder. As well as learning Java, he also learned C#. This allowed him to make some of Cracked-Ice's signature programs such as EndlessPing and BareMinumum that year. During his junior year, Daniel started work with his friend's, David Andrew and Deni, on the game, NightFall, a free roam top down zombie shooter. This game was an entry to the Business Professionals of America, BPA, Software Engineering competition. The game featured many coding structures such as dynamic objects, precise collision detection system using the separating axis theorem, and a 2D lighting system. Midway through the production of the game the competition topic was changed/ Although the game didn't advance to the next round, he learned a lot of advanced trigonometry and problem solving skills. He also entered a Visual Basic programming BPA competition and received second place at regionals and advanced to state. This came as a surprise because Daniel hadn't coded in VB since his 7th grade year. To start off his senior year, Daniel began work on his BPA Software Engineering project. This game used design aspects he learned from creating NightFall the previous year. He advanced to the interview stage and competed against everyone in the state. He also entered the BPA Java programming competition and advanced all the way to nationals and received 13th place in the nation! Due to his dedication and high SAT/ACT scores Daniel received the AES scholarship from the University of Texas at Dallas to become an Electrical Engineer. At graduation Daniel received the award for being the best in Computer Science. Over the summer between his senior year of high school and freshman year of college Daniel had the opportunity to Swap a 6.0L engine from a 2011 silverado into his 1995 GMC K2500. This engineering challenge helped him learn alot! Also over the summer he started to experiment with vintage vacuum tubes and he created his first working tube amplifier from a 5751 12AX7 he had found in his grandfather's barn in the dirt. It sounded good and on a trip to a family friend who had a lot of old vacuum tubes they wanted to get rid of, he recieved an enormous amount of vacuum tubes to experiment with. So the first thing he did was build a high voltage power supply out of 2 6ax4 tv damper tubes.